14/OCT/09

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WillyFourEyes

  • Playing from: Darby, PA, USA
  • Platforms: DS | PC | PC-MAC | PS3 | PSP | WII | X360

Member since: 03/JAN/09

283 Games |  334 Contributions |  9 Media | 234 Followers

Blast Works: Build, Trade, Destroy
WillyFourEyes's game page for

Blast Works: Build, Trade, Destroy (WII)

  • Game Added:
    22/MAY/09
  • Game Traits:
    No Traits Added
4 Total Contributions
4 Gameplay Events | 0 Posts | 0 Images
WillyFourEyes's gameCURRENT for this game
30/OCT/09

“Didn't do so well with Rachel in Arcade Mode. I was doing just fine right up until the battle with Hakumen. I kept accidentally triggering Barrier Burst at the wrong times.”

0

WillyFourEyes played Blast Works: Build, Trade, Destroy (WII) on 30/OCT/09

24/SEP/09
  • interested
  • Advanced
  • Discovered

“Apparently, you CAN have too many power-ups at once. Playing through Campaign 4 on Rookie level, I got about 100 or so pieces attached to my ship, and I think that may have sprung a memory leak. Now, the game won't get back up to 60 frames per...”

0

WillyFourEyes played Blast Works: Build, Trade, Destroy (WII) on 24/SEP/09

23/MAY/09

“Cleared Campaigns 2 and 3 on Rookie Mode, and then decided to upload my own bullet pattern as a test.”

0

WillyFourEyes played Blast Works: Build, Trade, Destroy (WII) on 23/MAY/09

22/MAY/09
  • neutral
  • Advanced

“Completed Campaign 1 on Rookie. I wonder how many of these you have to do to unlock a new game? I'm anxious to know.”

0

WillyFourEyes played Blast Works: Build, Trade, Destroy (WII) on 22/MAY/09

WillyFourEyes's Game Review

no review text entered

0 Last Update: 24/MAY/09